2025, Vol. 6, Issue 2, Part A
Augmented and virtual reality (AR & VR) for mathematics education
Author(s): Gautam Chaudhari, Deep Murzello and Kamlesh Kumar
Abstract: Study of Mathematics involves concepts that are abstract and hence sometimes difficult and challenging for the students to understand. Students often find them challenging and face difficulty in grasping them. The CPA (Concrete, Pictorial, Abstract) approach of teaching Mathematics many a times is not enough for topics like 3D Geometry, Algebra, Calculus, Symmetry- Rotations and Reflections, Fractals, patterns, to name a few. It can also be due to lack of student engagement, math- phobia, visualising shapes and solids, and low motivation or performance. To address these problems faced, Augmented Reality (AR) and Virtual Reality (VR), commonly known as Extended Reality (XR) can come to our rescue. Integration of these in our regular teaching- learning process can enhance understanding of the subject, visualization of the abstract mathematical concepts and thus improve student engagement. It can help student overcome the phobia and increase their interest in the subject. This Action Research Project aims to explore and assess how the integration of AR and VR can improve Mathematics Education at the School level by transforming abstract mathematical concepts and ideas into immersive learning experiences.
Pages: 56-60 | Views: 778 | Downloads: 347
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How to cite this article:
Gautam Chaudhari, Deep Murzello and Kamlesh Kumar. Augmented and virtual reality (AR & VR) for mathematics education. Journal of Mathematical Problems, Equations and Statistics. 2025; 6(2): 56-60.



